Drive: Press, back, and when on the ground.Aerial Rave: Press × 4 when in the air.Shredder: Press and hold after performing Prop.These next moves are available when the Sword Master Style equipped. Dante throws Rebellion and sends it spinning around the area. Round Trip: Hold, then release it while on the ground.Million Stab: Hold after performing Stinger.Equip by pressing the directional button for whichever Style is currently equipped. Releases the energy stored in the Royal Gauge for a more powerful explosive attack.Įnabled when Dante obtains Yamato. Royal Release: Press, forward, and just as an enemy attacks.Releases the energy stored in the Royal Gauge for an explosive attack. This acts like a regular Block, but it grants more energy for the Royal Gauge. Royal Block: Press just as an enemy attacks.This reduces damage from enemy attacks, and uses the energy from the blocked attack to charge the Royal Gauge. The effects are different depending on which melee weapon you have equipped. This gives Dante some extra melee attacks. The effects are different depending on which ranged weapon you have equipped. This gives Dante some extra ranged attacks. Dash: Press + when on the ground for a quick dash.Ultimate Showdown:, push forward, and simultaneously, a attack that performs a set combo of extreme lethality, great for catapulting a combo even further on medium sized enemies or ground based bosses.ĭante has five Styles available that give him a variety of attacks which are used with.An attack that surrounds you and attacks enemies, good for extending your combos into SS ranks after a good combo. Maximum Bet:, pull back, and simultaneously.Nero's ghost arm animates into a ethereal samurai, adds double slashing capability, and extends Bringer throws. Higher levels give more distance and are 4 proud souls the begin with. Snatch(2/3): and, a versatile trick, launch a ghost arm at an targeted enemy and yank them towards you, can be performed in air, good for starting combos.Throw: press after a grab, allows one to deliver a powerful finish to an enemy, throws are different for enemies great combo finisher.Gained after obtaining the item Aegis Shield on mission 8. Hold: press and hold after a grab, allows one to use and enemy as a shield, difficult to find appropriate areas of use, but good for immobilizing some enemies.Buster: press, an uppercut that grips enemies, is followed by a throw or hold.Nero's trade mark and source of his natural magical power, a versatile tool that makes combo stringing easy when mastered. This makes it priceless against bosses and enemies that have long animations, such as blitzs, frosts and assaults. The beauty of this is that the gun can be fire during the Buster combo, allowing more damage. If you fire the Blue Rose with the Devil Trigger active, it fires phantom swords. This can kill scarecrows in one shot on lower difficulties. The greatest charge shot, this hits the foe with the original shot, then a few seconds later and explosive charge detonates. Charges bullets with magic so they deal fire damage. A more powerful shot that knocks back enemies. The Blue Rose is best for taking out Mephistos and Fausts, whilst its charge shots are effective against Blitzs and bosses.įires the gun, plain and simple. Neros firearm fires two rounds slightly delayed, so if one hits a breakable object the other continues. This makes you dodge an incoming attack and then strike back with a powerful blow, but is a very tricky combo to master and there are better options available. Shuffle:, push forward, pull back then.Exceed 2 and 3 allow and extra slot on the gauge so more power can be stored. This grants more powerful versions of many of Neros combos, and adds additional damage to all of them. Revs up the Red Queen, filling up the gauge at the top of the screen.
Hold down the last button the ensure you follow them otherwise you are left standing on the floor.
It sweeps enemies into the sky allowing for aerial combos. This move is taught in the opening level.
A combo designed to quickly dispatch single foes, but not much good against multiple or quick enemies. It is great for escaping tight situations due to its spinning nature. This combo is 300 proud souls to start with at the shop. This is a slightly more powerful variant of the basic combo, also received from the start. Combo A: × 4 This combo is given at the start of the game and is a simple way of starting bigger combos.The Red Queen is Neros only melee weapon, and can be used to defeat pretty much any enemy. Nero has three main weapons, the sword Red Queen that can be revved up like a engine, the gun Blue Rose that fires two bullets at once and his demonic Devil Bringer arm.